THE US INVASION OF CANADA
Game Design: Brian Train
THE MAPLE LEAF FOREVER
In 1933-34, the "American Freedom Lobby", a cabal of wealthy businessmen threatened by Roosevelt's New Deal economic policies, infiltrates a faction of the Democratic Party and uses the American Legion to manipulate thousands of embittered veterans into forming local paramilitary associations. In late 1934, President Franklin D. Roosevelt is gently moved aside from the Presidency on grounds of ill health while retired General Hugh S. Johnson, as "Secretary of General Affairs," assumes executive power. Leftists and populist political organizations, riven by factionalism, cannot resist this coup d'etat in all but name and the United States comes to resemble an Italian-style Fascist state. Continuing economic troubles lead the new leadership to the belief that rearming and expanding the American military will kick-start the economy, and that a revitalized Army could be used in a short sharp campaign against Canada to seize its abundant material resources and manufacturing capacity.
War Plan Crimson is a simulation game of a hypothetical invasion of Canada by the United States some time between 1935 and 1939. The game is for two players, one representing the leader of the armed forces of the United States that could be deployed against Canada (the US player) and the other representing the commander of the Canadian and British forces that would defend against a foreign invasion (the Commonwealth or CW player).
The 11 x 17" map depicts the areas around the city of Halifax in Nova Scotia (the East Map) and the approaches to Montreal from the American border (the West Map). The 280 counters show cadres, battalions and brigade sized forces from Canada, the US and Britain.