Errata

How much we hate to admit it, we're not perfect. Occasional slip-ups do enter our designs. While we fix these on-the-fly, people with older editions of games may be unaware of the changes.

Stalingrad: Pivot on the Volga

6.4 Assigning Assets (clarification): If the unit retreats as a result of combat (9.3), the anti-tank asset remains with the unit. (6/1/04).

12.0 Caucasus Advance (correction): Change the last bullet to read:

"In order to get to the Axis Caucasus Box in the first place, the Caucasus units must move off the map via hex 1210 or any hexes along the Trans-Caucasus Front (TCF) map edge east of 1210 during an Axis movement phase (7.2.2). The hex exited from must be Axis-controlled (4.4), and must trace supply (5.0) to an Axis supply source at that time. The Axis Caucasus Advance Marker is then placed on the easternmost hex the Axis exited from. All hexes along the TCF from that hex to the west no longer function as a supply source for Soviet units, nor may Soviet reinforcements arrive there from the TCF Box."

13.3.2 Don (addition): Add one more Don point for each of Voronezh and Rostov if the city is Axis-controlled during at the end of the game (the Axis Victory Conditions Check Phase of Turn 14).

13.3.1 Base Adjustments (change): Multiply the raw Caucasus victory points total by 2 and the raw Don victory points total by 6. The raw Stalingrad victory points remains multiplied by 6.

Click for a complete copy of the new rules.


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