Design Group Members


Kerry Anderson

Kerry Anderson has been designing games since his youth. Published designs outside the MDG include Marine:2002 (Yaquinto, 1980), Moonbase Clavius (TaskForce Games, 1983), Clash of Empires (Wargamer 58 3W, 1985) and Vimy Ridge (Pacific Rim Games, 2000). Mr. Anderson is also a fencing coach, a marathon runner, and a fire research officer with the Canadian Forest Service.

MDG Designs: Barnard's Star, The Battle of Armageddon, Clash of Empires Cuban Missile Crisis, MacArthur's War, Smokejumpers, The Final Frontier (discontinued), Vimy Ridge, Ypres: 1915 (republished as In Flanders Fields by Moments in History)


Bruce Costello

Bruce Costello is the designer of Victory in Vietnam and it is his first published game. He also designed "War Plan Orange" which will appear in a future issue of Command magazine. An ardent wargamer since 1967 (first game owned - AH's Blitzkrieg), Bruce served a stint in the US Air Force during Vietnam and nowadays works as an engineer, specializing in hardware encryption.

MDG Designs: Victory in Vietnam (discontinued - rereleased by Schutze Games)


David L. Cuatt

David Cuatt grew up in upstate New York and started playing Avalon Hill boardgames at an early age. He received a history degree from the State University of New York at Brockport with an emphasis on medieval studies and languages (Latin, Arabic). He is an active member of the Schenectady Wargamers Association and plays both boardgames and historical miniatures as often as he can find the time.

MDG Designs: The Marcher Lords


Scott Holmgren

Scott Holmgren got his first wargame, Avalon Hill's War at Sea, during the Carter administration and has been playing, and recently designing, wargames ever since. Founder, CEO, and janitor of Blue Guidon Games, Scott enjoys his real job as a Creative Director and graphic designer when not busy with his wife and four wonderful kids. In the two minutes of spare time he has every day, he can be found reading something related to military history, watching movies, coaching baseball, rooting for his beloved Cubs, or taking a nap. One of his favorite books is Thomas Watson's Heaven Taken by Storm. If Spielberg calls, tell him that Scott's degree is in film and screenwriting from Columbia College in Chicago. Although not a designer for MDG, Scott has had the absolute privilege to design game covers for his esteemed peers listed here. Why is he so happy? He must've received the latest release from MDG!


Hjalmar Gerber

To Hjalmar Gerber life has been interesting. He is simultaneously appalled and fascinated by the antics, folly and prejudices of the life forms which he somewhat resembles. This obsession finds a natural home in board and computer games, particularly wargames. A defining moment came when, in 1978, he lifted the lid on an Avalon Hill game called Panzer Leader. He was smitten. Since then he has gathered hundreds of games onto shelves and into filing cabinets. Some are good games; most are bad. A few of them have actually been played. Hjalmar has modified many of them. Bittereinder is the first of his game designs that made it to publication. Hjalmar has given up all hope of ever being a passable golfer. Apart from this, he still feels that days are too short.

MDG Designs: Across the Piave, Bittereinder Stalingrad: Pivot on the Volga


Michael Gilbert

Michael Gilbert has a B.Sc. in Chemistry from the University of Manitoba where he is currently pursuing a second degree in Computer Science. His recent second year CS project was a simple interactive boardgame with working AI. He has been a wargame fan for over fifteen years and is a frequent reader of Command and S&T.

MDG Designs: Siege of Hong Kong


John Kula

In addition to playing and collecting board wargames, Mr. Kula has been the cover-art artist for every board and computer game published by Simulations Canada for the ten-year period between 1982 and 1992; he has had several other pieces of art published in various magazines, including the cover art for the Grenadier issue on the Western Desert; he has designed a computer wargame (Sieg in Afrika) about the entire WW2 North African campaign, which was published by Simulations Canada for the Commodore 64 and Apple II in 1984; he has edited the Strategy Gaming Society's monthly newsletter Strategist for 24 issues in 1996 and 1997; and he is currently edit and publish the quarterly journal of board wargame collecting, Simulacrum.


Bruce McFarlane

Being a poor reader in grade school, Bruce turned to games to pursue his interest in history and recreation. His first game designs were drawn on the back of cereal boxes and used pieces stolen from a risk game. A turning point in his gaming life came when he discovered a Donald Featherstone book on gaming with miniatures, a week before he left for university. By the time he moved into residence he already had two small Airfix armies painted and ready for gaming. Since, he has published many articles and games in the now defunct Canadian Wargamers' Journal, and also has seven books on miniature gaming published by the same outfit.

MDG Designs: He Shoots... He Scores!, A Mere Matter of Marching


Perry A. Moore

Perry Moore has been designing wargames since 1980 with at least 15 professionally done games and many other amateur releases. His first game, Operation Pegasus, was a Vietnam game that sold 10,000 copies to everyone's surprise. More details about his designs can be found at his web site: www.jps.net/perrya

When he is not working with designs, he is working on web pages or researching topics on the Spanish Civil War, Allied Intervention in Russia 1919, both are planned to be books. When he is not doing that, he hikes and jogs extensively. He holds a BA degree in Enironmental Science and a JD degree in Law. He currently works as a Technical Writer in Santa Rosa, California.

MDG Designs: Afghanistan


Paul Rohrbaugh

Paul Rohrbaugh works as a librarian running the College of Education's library at Youngstown State University. Before that he was the historian/librarian at the McKinley Memorial Library in Niles, Ohio and was a teacher for 10 years previous to becoming a librarian. He has been playing wargames since 1969 when he got his first copies of Afrika Korps and Midway (still have the Midway game in very fine condition BTW). The games published at the Microgame Design Group are his first venture into wargame design. Other hobbies include model building, story telling and keeping and antique Studebaker Lark on the road.

MDG Designs: Blood & Steel, Mediterranean Fury, Operation Veritable, , Trampling out the Vintage, Vallee de la mort, Zhukov's First Victory


Peter Schutze

Peter Schutze, founder of Schutze Games, is 34, married with 2 young boys, lives in Sydney Australia, loves military history and gaming. Peter bought his first wargame when he was 10.

MDG Designs: Switzerland must be Swallowed


Brian Train

Besides his Microgame Design Group designs, Brian Train has published several complete games in amateur publications: Shining Path, Tupamaro, Civil Power and Battle of Seattle in Strategist (newsletter of the Strategy Gaming Society); and Power Play in Cry Havoc! magazine. Brian is a past editor of Strategist and has also published numerous historical articles and game variants in Command, Strategy & Tactics, and MOVES. In his spare time, he is an Education Officer in the British Columbia Ministry of Advanced Education, Technology and Training. He likes asymmetry and is years old.

MDG Designs: Algeria, Arriba Espana, Battle for China, Freikorps, Land of the Free, More Battle for China, Operation Whirlwind, Shining Path, War Plan Crimson
 


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