Design Group Members
Kerry Anderson has been designing games since his youth. Published designs
outside the MDG include Marine:2002 (Yaquinto, 1980), Moonbase
Clavius (TaskForce Games, 1983), Clash of Empires (Wargamer 58
3W, 1985) and Vimy Ridge (Pacific Rim Games, 2000). Mr. Anderson is also a fencing
coach, a marathon runner, and a fire
research officer with the Canadian Forest Service.
MDG Designs:
Barnard's Star,
The Battle of Armageddon,
Clash of Empires
Cuban Missile Crisis,
MacArthur's War,
Smokejumpers,
The Final Frontier (discontinued),
Vimy Ridge,
Ypres: 1915 (republished as In Flanders Fields by Moments in History)
Bruce Costello is the designer of Victory in Vietnam and it is his
first published game. He also designed "War Plan Orange" which will appear
in a future issue of Command magazine. An ardent wargamer since 1967 (first
game owned - AH's Blitzkrieg), Bruce served a stint in the US Air
Force during Vietnam and nowadays works as an engineer, specializing in
hardware encryption.
MDG Designs:
Victory in Vietnam (discontinued - rereleased by Schutze Games)
David L. Cuatt
David Cuatt grew up in upstate New York and started
playing Avalon Hill boardgames at an early age. He
received a history degree from the State University
of New York at Brockport with an emphasis on medieval
studies and languages (Latin, Arabic). He is an active
member of the Schenectady Wargamers Association and
plays both boardgames and historical miniatures as often
as he can find the time.
MDG Designs:
The Marcher Lords
Scott Holmgren got his first wargame, Avalon Hill's War at Sea, during the
Carter administration and has been playing, and recently designing, wargames
ever since. Founder, CEO, and janitor of Blue Guidon Games,
Scott enjoys his real job as a Creative Director and graphic designer when not busy with his
wife and four wonderful kids. In the two minutes of spare time he has every
day, he can be found reading something related to military history, watching
movies, coaching baseball, rooting for his beloved Cubs, or taking a nap.
One
of his favorite books is Thomas Watson's Heaven Taken by Storm. If Spielberg
calls, tell him that Scott's degree is in film and screenwriting from
Columbia College in Chicago. Although not a designer for MDG, Scott has had
the absolute privilege to design game covers for his esteemed peers listed
here. Why is he so happy? He must've received the latest release from MDG!
To Hjalmar Gerber life has been interesting. He is simultaneously appalled and fascinated by the antics,
folly and prejudices of the life forms which he somewhat resembles.
This obsession finds a natural home in board and computer games, particularly wargames.
A defining moment came when, in 1978, he lifted the lid on an Avalon Hill game called Panzer Leader.
He was smitten. Since then he has gathered hundreds of games onto shelves and into filing cabinets.
Some are good games; most are bad. A few of them have actually been played. Hjalmar has modified many of them.
Bittereinder is the first of his game designs that made it to publication.
Hjalmar has given up all hope of ever being a passable golfer. Apart from this, he still feels that days are too short.
MDG Designs:
Across the Piave,
Bittereinder
Stalingrad: Pivot on the Volga
Michael Gilbert
Michael Gilbert has a B.Sc. in Chemistry from the University of Manitoba
where he is currently pursuing a second degree in Computer Science. His
recent second year CS project was a simple interactive boardgame with working
AI. He has been a wargame fan for over fifteen years and is a frequent
reader of Command and S&T.
MDG Designs:
Siege of Hong Kong
In addition to playing and collecting board wargames, Mr. Kula has been
the cover-art artist for every board and computer game published by Simulations
Canada for the ten-year period between 1982 and 1992; he has had several
other pieces of art published in various magazines, including the cover
art for the Grenadier issue on the Western Desert; he has designed a computer
wargame (Sieg in Afrika) about the entire WW2 North African campaign,
which was published by Simulations Canada for the Commodore 64 and Apple II
in 1984; he has edited the Strategy Gaming Society's monthly newsletter Strategist
for 24 issues in 1996 and 1997; and he is currently edit and publish the
quarterly journal of board wargame collecting, Simulacrum.
Being a poor reader in grade school, Bruce turned to games to pursue his interest in history and recreation.
His first game designs were drawn on the back of cereal boxes and used pieces stolen from a risk game.
A turning point in his gaming life came when he discovered a Donald Featherstone book on gaming with miniatures,
a week before he left for university. By the time he moved into residence he already had two small Airfix armies
painted and ready for gaming. Since, he has published many articles and games in the now defunct Canadian Wargamers'
Journal, and also has seven books on miniature gaming published by the same outfit.
MDG Designs:
He Shoots... He Scores!,
A Mere Matter of Marching
Perry Moore has been designing wargames since 1980 with at least 15 professionally
done games and many other amateur releases. His first game, Operation
Pegasus, was a Vietnam game that sold 10,000 copies to everyone's surprise.
More details about his designs can be found at his web site: www.jps.net/perrya
When he is not working with designs, he is working on web pages or researching
topics on the Spanish Civil War, Allied Intervention in Russia 1919, both are
planned to be books. When he is not doing that, he hikes and jogs extensively.
He holds a BA degree in Enironmental Science and a JD degree in Law. He
currently works as a Technical Writer in Santa Rosa, California.
MDG Designs:
Afghanistan
Paul Rohrbaugh
Paul Rohrbaugh works as a librarian running the College of Education's library
at Youngstown State University. Before that he was the historian/librarian
at the McKinley Memorial Library in Niles, Ohio and was a teacher for 10
years previous to becoming a librarian. He has been playing wargames since
1969 when he got his first copies of Afrika Korps and Midway (still
have the Midway game in very fine condition BTW). The games published
at the Microgame Design Group are his first venture into wargame design. Other
hobbies include model building, story telling and keeping and antique Studebaker
Lark on the road.
MDG Designs:
Blood & Steel,
Mediterranean Fury,
Operation Veritable,
,
Trampling out the Vintage,
Vallee de la mort,
Zhukov's First Victory
Peter Schutze, founder of Schutze Games,
is 34, married with 2 young boys, lives in Sydney Australia, loves military history and gaming.
Peter bought his first wargame when he was 10.
MDG Designs:
Switzerland must be Swallowed
Brian Train
Besides his Microgame Design Group designs, Brian Train has published
several complete games in amateur publications: Shining Path, Tupamaro,
Civil Power and Battle of Seattle in Strategist
(newsletter of the Strategy Gaming Society); and Power Play in
Cry Havoc! magazine. Brian is a past editor of Strategist and has
also published numerous historical articles and game variants in
Command,
Strategy & Tactics, and MOVES. In his spare time, he is an
Education Officer in the British Columbia Ministry of Advanced Education,
Technology and Training. He likes asymmetry and is years old.
MDG Designs:
Algeria,
Arriba Espana,
Battle for China,
Freikorps,
Land of the Free,
More Battle for China,
Operation Whirlwind,
Shining Path,
War Plan Crimson
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